Re: (GUI) Playfield aspect ratio

Brian Hook <[email protected]> Sun, 6 Apr 2003 21:05:52 -0700
Newsgroups gmane.games.devel.design
Message-ID <20034621552.260645@centrino>
>I think it depends on games, I think in general FPS games for
>example is more important the wide than the height because u usually
>fight on almost your same level(as u  move horizontally, in other
>games an square is preferred, I think it is a matter of what the
>game is about

Sure, no disagreement there, but then I try to figure out why 
Warcraft 3 is widescreen.  I'm assuming Blizzard put a bunch of 
thought into it, but I can't for the life figure out why it would be 
that way.

Brian




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