Re: Spec costs was RE: The joy of type aliasing and C
Brian Hook <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <200417234832.522287@GATEWAY> |
> ISO/IEC 14882:2003 - Programming languages - C++ - $281.00 > INCITS/ISO/IEC 14882-2003 - Programming languages - C++ - $18.00 No idea, but I did find the 1998 one there (I have a copy -- they watermark every copy so that they don't get warezed, btw) and paid $18.00 for it. > What is the difference between these two? They are both 2.35 MB and > reading the descriptions didn't enlighten me that much... Probably no difference at all, just a screwed up database. Get the $18 one =) > Then there's the 1997 C++ Public Review document on the web that I > use for quick reference: > http://anubis.dkuug.dk/jtc1/sc22/open/n2356/. How much did the > final 1998 standard differ from this public review document? Does > the actual draft contain more info? Are there other websites > available? That's probably good enough for basic stuff. The differences between draft and final versions tend to be fairly small. And if worse comes to worse, you can always post to comp.std.c++ and suffer through some patronizing and condescension but eventually you might get a straight answer =) Brian ------------------------------------------------------- This SF.net email is sponsored by: Perforce Software. Perforce is the Fast Software Configuration Management System offering advanced branching capabilities and atomic changes on 50+ platforms. Free Eval! http://www.perforce.com/perforce/loadprog.html _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7