Re: memory checking
"Brett Bibby" <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Organization | GameBrains |
| Message-ID | <[email protected]> |
Thanks guys for your notes. Since we have a memory corruption our memory wrappers didn't pick up on the error. I'll look into some of the fancy stuff Brian mentioned. I heard good things about valgrind but alas it's only linux. Hmm, a port... maybe something to think about. I did find HeapAgent http://www.microquill.com/mqplatfm.htm interesting but the demo version told me less than CodeWarrior about the problem :) Cheers, Brett ----- Original Message ----- From: "Daniel Vogel" <[email protected]> To: <[email protected]> Sent: Friday, March 05, 2004 12:32 PM Subject: RE: [GD-General] memory checking > Won't really help you (gotta love posts that start like this ;)) as it's > Linux only though Valgrind is a godsend for this purpose - > http://valgrind.kde.org/. I wish someone would either port it to Windows or > create an equivalently useful product. > > I tried BoundsChecker in the past though wasn't happy with it as it requires > instrumentation which didn't work in conjunction with our engine. > > -- Daniel, Epic Games Inc. > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On > > Behalf Of Brett Bibby > > Sent: Thursday, March 04, 2004 10:34 PM > > To: [email protected] > > Subject: [GD-General] memory checking > > > > I recently ran into a serious memory bug I just can't track > > down and it seems it's time to get some sort of memory > > debugging tool. Ideally it would be available for Win32, PS2 > > and GameCube and work with CodeWarrior, but just Windows > > would be acceptable. The only tools I can find so far are > > BoundsChecker and Purify, but neither looks like it will work > > with our CodeWarrior setup. I also tried just using the > > crtdbg funcitons, but getting the MS libs into CodeWarrior is > > proving problematic. > > > > Does anybody know of any commercial product that might be > > useful? Are there any standalone memory checkers out there? > > Anybody using BoundsChecker that can comment on whether you > > must have Visual Studio or not? > > > > Thanks, > > Brett > > > > > > ------------------------------------------------------- > > This SF.Net email is sponsored by: IBM Linux Tutorials > > Free Linux tutorial presented by Daniel Robbins, President and CEO of > > GenToo technologies. Learn everything from fundamentals to system > > administration.http://ads.osdn.com/?ad_id70&alloc_id638&opÌk > > _______________________________________________ > > Gamedevlists-general mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > > Archives: > > http://sourceforge.net/mailarchive/forum.php?forum_idU7 > > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: IBM Linux Tutorials > Free Linux tutorial presented by Daniel Robbins, President and CEO of > GenToo technologies. Learn everything from fundamentals to system > administration.http://ads.osdn.com/?ad_id70&alloc_id638&opÌk > _______________________________________________ > Gamedevlists-general mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_idU7 ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id70&alloc_id638&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7