Re: memory checking

Timo Heister <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
Hi Brett,

what about Paul Nettle's free Memory Manager:
http://www.flipcode.com/cgi-bin/msg.cgi?showThread=12September2000-PresentingAMemoryManager&forum=askmid&id=-1

it is:
- free
- simple to use (just put in the files into your project and include
  the header in all your files)

Timo

 Brett wrote:

> I recently ran into a serious memory bug I just can't track down and it seems it's time to get some sort of memory debugging tool. Ideally it would be available for Win32, PS2 and GameCube and work
> with CodeWarrior, but just Windows would be acceptable.  The only tools I can find so far are BoundsChecker and Purify, but neither looks like it will work with our CodeWarrior setup.  I also tried
> just using the crtdbg funcitons, but getting the MS libs into CodeWarrior is proving problematic.

> Does anybody know of any commercial product that might be useful? Are there any standalone memory checkers out there? Anybody using BoundsChecker that can comment on whether you must have Visual
> Studio or not?

> Thanks,
> Brett



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