Re: memory checking
Eero Pajarre <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <[email protected]> |
Mike Wuetherick wrote: > does anyone have any suggestions for open-source applications for > debugging memory leaks on windows? we can't afford the license fees for > bounds checker etc unfortunately. > I have previously used Boehm garbage collector, tuned for leak detection, but now I am mostly using Glowcode, which is not free but relatively low cost. I do have a major problem with Glowcode though, when combined with Nvidia geforce display adapter (and my OpenGL using program), it can freeze WindowsXP completely. Has anybody seen this, and been able to avoid it? I suspect that the Nvidia adapter maps out some registers which do not tolerate the scanning by the leak detector (?) (Apologies for being somewhat off topic, maybe this should be moved to gamedev-windows?) Eero ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557