Re: memory checking

Eero Pajarre <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
Mike Wuetherick wrote:
> does anyone have any suggestions for open-source applications for 
> debugging memory leaks on windows?  we can't afford the license fees for 
> bounds checker etc unfortunately.
> 

I have previously used Boehm garbage collector, tuned for leak detection,
but now I am mostly using Glowcode, which is not free but relatively
low cost.

I do have a major problem with Glowcode though, when combined with
Nvidia geforce display adapter (and my OpenGL using program), it can
freeze WindowsXP completely. Has anybody seen this, and been able to
avoid it? I suspect that the Nvidia adapter maps out some registers
which do not tolerate the scanning by the leak detector (?)

(Apologies for being somewhat off topic, maybe this should be moved to
gamedev-windows?)

		Eero



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