RE: Photoshop Blend Modes vs. 3D blend modes
Tim Rennie <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <415C917D807AD411B72C00805FF7330B09018732@MAILSRV> |
> -----Original Message----- > From: Ignacio Castaño [mailto:[email protected]] > IIRC quake3 used aliases for the most common blend modes: > add, blend and > filter. > > add = ONE / ONE > blend = ZERO / SRC_COLOR = DST_COLOR / ZERO > filter = SRC_ALPHA / ONE_MINUS_SRC_ALPHA Wrong way round :] blend = SRC_ALPHA / ONE_MINUS_SRC_ALPHA filter = ZERO / SRC_COLOR = DST_COLOR / ZERO Tim ------------------------------------------------------- This SF.Net email is sponsored by: Oracle 10g Get certified on the hottest thing ever to hit the market... Oracle 10g. Take an Oracle 10g class now, and we'll give you the exam FREE. http://ads.osdn.com/?ad_id149&alloc_id66&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7