RE: Standard wrapper APIs for 3D scenegraphs?

"Crosbie Fitch" <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <001f01c444c4$07675db0$2500a8c0@blue500>
> From: George Warner
> I'd consider Quesa , it's an open-source project to implement 
> QuickDraw 3D.
> Currently it's build on top of Direct3D and/or OpenGL. It's 
> very complete and extensible.

Thanks George.

You answered my question.

I'd also like to mention OpenSG as another solution I've come across:
http://www.opensg.org/motivation.EN.html




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