RE: Standard wrapper APIs for 3D scenegraphs?
"Crosbie Fitch" <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <001f01c444c4$07675db0$2500a8c0@blue500> |
> From: George Warner > I'd consider Quesa , it's an open-source project to implement > QuickDraw 3D. > Currently it's build on top of Direct3D and/or OpenGL. It's > very complete and extensible. Thanks George. You answered my question. I'd also like to mention OpenSG as another solution I've come across: http://www.opensg.org/motivation.EN.html ------------------------------------------------------- This SF.Net email is sponsored by: Oracle 10g Get certified on the hottest thing ever to hit the market... Oracle 10g. Take an Oracle 10g class now, and we'll give you the exam FREE. http://ads.osdn.com/?ad_id149&alloc_id66&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7