RE: Audio latency
Brian Hook <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <200463004443.913522@GATEWAY> |
> I'm thinking DDR here (Yes, I dance, in my living room, with a > computer.) there is no latency in the sense that it's one stream of > music and done. Right, the idea I had was beat matching but where you actually play a sound on the beat instead of just matching the music that's there. I'm concerned that real latency issues are going to prevent that from being possible, except with a very hand coded, single platform implementation. Brian ------------------------------------------------------- This SF.Net email sponsored by Black Hat Briefings & Training. Attend Black Hat Briefings & Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7