RE: Clean way of generalizing CDECL
Brian Hook <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <200478123056.168118@GATEWAY> |
> Ummm, ok, let's rephrase this: WHY do you need to explicitly > specify calling conventions in a cross-platform manner? I don't, but I need to be able to have them specified on one platform and then not have them fail when compiled on another platform. Brian ------------------------------------------------------- This SF.Net email sponsored by Black Hat Briefings & Training. Attend Black Hat Briefings & Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7