RE: Clean way of generalizing CDECL

"Ivan-Assen Ivanov" <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
> Yes and no.  cdecl, fastcall, stdcall, etc. are x86 specific 
> (not just Win32), but many platforms still have multiple 
> calling conventions (e.g. MacOS on the 68K had at least three 
> if I remember: pascal, OS, and something else).  So you still 
> need to be able to explicitly specify calling conventions 
> somehow in a vaguely cross-platform manner.

Ummm, ok, let's rephrase this: WHY do you need to explicitly specify
calling conventions in a cross-platform manner? It's not like you'd be
linking object files from one platform against the libs of the other.



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