RE: Clean way of generalizing CDECL
Brian Hook <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <20047892650.683695@GATEWAY> |
> Why do you want to generalize it? Isn't cdecl something very win32- > specific anyway? Yes and no. cdecl, fastcall, stdcall, etc. are x86 specific (not just Win32), but many platforms still have multiple calling conventions (e.g. MacOS on the 68K had at least three if I remember: pascal, OS, and something else). So you still need to be able to explicitly specify calling conventions somehow in a vaguely cross-platform manner. Brian ------------------------------------------------------- This SF.Net email sponsored by Black Hat Briefings & Training. Attend Black Hat Briefings & Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7