Re: In-game Capture
"yogiwp" <[email protected]> Sat, 21 Aug 2004 14:24:45 +0700
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <019201c48750$0e169170$0300a8c0@yogi> |
Thanks all. I have tried FRAPS and indeed it causes quite a slowdown. We choose to record from video-out; more hassle but it is not something we do very often. Alen: re saving fixed-rate frames, yes I have done that in the past to record character animation loops and works very well. Sadly we don't have any demo record-playback mechanism at the moment so we can't use it for recording gameplay. Again, thanks for all the suggestions. Yogi Wahyu Prasidha www.inspiritarena.com ------------------------------------------------------- SF.Net email is sponsored by Shop4tech.com-Lowest price on Blank Media 100pk Sonic DVD-R 4x for only $29 -100pk Sonic DVD+R for only $33 Save 50% off Retail on Ink & Toner - Free Shipping and Free Gift. http://www.shop4tech.com/z/Inkjet_Cartridges/9_108_r285 _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557