Developing games for PC with FP. Is this really needed?
Pavel Tumik <[email protected]> Wed, 29 Dec 2004 13:29:46 +0200
| Newsgroups | gmane.games.devel.general |
|---|---|
| Organization | Rostok Games |
| Message-ID | <[email protected]> |
Hello ppl, I'm just wonder if it's still needed for upcoming games to support fixed pipeline for rendering? and there for set as minimum requirements vs1_1 and ps_1_1. Or probably still a lot of users have GPU that doesn't support shaders? And how it can change in near two years? I'm not sure if this information is restricted (probably this info could know only publishers), but probably someone can reply smth... Thanks in advance. -- Best regards, Pavel Tumik mailto:[email protected] ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://productguide.itmanagersjournal.com/ _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557