Checking for unnecessary #included files
Amy Phillips <[email protected]> Wed, 19 Jan 2005 11:00:47 -0000
| Newsgroups | gmane.games.devel.sweng,gmane.games.devel.general |
|---|---|
| Message-ID | <919E4B8118C4D711BC3900B0D0EE979AA41BCE@MAIL1> |
Good morning! Do you know of any programs or scripts that can be used to check a source base for unnecessary #includes? I would like it to pick up on header files that are included but none of the contents are used. Also I'd like it to realise where you have a pointer to an object, and could replace #include "ClassA.h" with a declaration class CClassA Does such software exist, either as freeware or to buy? Thanks, Amy _______________________________________________ Sweng-gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com