Sports Game Replay

"Brett Bibby" <[email protected]> Tue, 25 Jan 2005 09:35:25 +0800
Newsgroups gmane.games.devel.general
Organization GameBrains
Message-ID <[email protected]>
Hiya,
I think this is as good place as any to post this...

We're just starting a new sports game project, and we have been asked to
provide replays of the action.  We have done many sports games before, but
oddly none had a replay feature (was never requested before by publisher).
Anyways, can anybody provide any tips or insights into things we need to
watch out for or methods to support this feature?

The game needs to run on the PS2 so memory and IO is limited.  Our
characters use virtual controllers for all the movement so is it naive to
just compress and store controller inputs for everything and then rerun the
simulation with that?

Cheers,
-bb



-------------------------------------------------------
This SF.Net email is sponsored by: IntelliVIEW -- Interactive Reporting
Tool for open source databases. Create drag-&-drop reports. Save time
by over 75%! Publish reports on the web. Export to DOC, XLS, RTF, etc.
Download a FREE copy at http://www.intelliview.com/go/osdn_nl
_______________________________________________
Gamedevlists-general mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gamedevlists-general
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_id=557