RE: profiling multi threaded applications
"Christian Laforte" <[email protected]> Wed, 20 Jul 2005 11:32:33 -0400
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <20050720153234.TGYQ1005.simmts12-srv.bellnexxia.net@ltclaforte> |
If possible, design your architecture so that your threads can work in a lockstep mode, with one central mutex controlling which thread is running at any given moment. That way you can at least get a partial profile and optimize each thread individually. This type of design can also prove very useful to debug deadlocks. Hope that helps a bit, Christian Laforte www.feelingsoftware.com > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of > Andras Balogh > Sent: Wednesday, July 20, 2005 10:36 AM > To: [email protected] > Subject: [GD-General] profiling multi threaded applications > > I was about to add a simple profiler into our engine, but I've just > realized that the usual hierarchical profiler that measures the time for > a chunk of code won't cut it, in a multithreaded application. > > I understand that even when I have a single threaded app, there are > usually several other applications are running in the background, but > mostly they are all idle, so it's just noise. But in this case, I would > have multiple, heavily working threads. If the OS switches back and > forth between these threads all the time, then how is it possible to > make accurate, or even just usable measurements?? > > Thanks, > > Andras > > > ------------------------------------------------------- > SF.Net email is sponsored by: Discover Easy Linux Migration Strategies > from IBM. Find simple to follow Roadmaps, straightforward articles, > informative Webcasts and more! Get everything you need to get up to > speed, fast. http://ads.osdn.com/?ad_id=7477&alloc_id=16492&op=click > _______________________________________________ > Gamedevlists-general mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 ------------------------------------------------------- SF.Net email is sponsored by: Discover Easy Linux Migration Strategies from IBM. Find simple to follow Roadmaps, straightforward articles, informative Webcasts and more! Get everything you need to get up to speed, fast. http://ads.osdn.com/?ad_id=7477&alloc_id=16492&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557