RE: profiling multi threaded applications

"Christian Laforte" <[email protected]> Wed, 20 Jul 2005 11:32:33 -0400
Newsgroups gmane.games.devel.general
Message-ID <20050720153234.TGYQ1005.simmts12-srv.bellnexxia.net@ltclaforte>
If possible, design your architecture so that your threads can work in a
lockstep mode, with one central mutex controlling which thread is running at
any given moment. That way you can at least get a partial profile and
optimize each thread individually.

This type of design can also prove very useful to debug deadlocks.

Hope that helps a bit,

Christian Laforte
www.feelingsoftware.com 

> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of
> Andras Balogh
> Sent: Wednesday, July 20, 2005 10:36 AM
> To: [email protected]
> Subject: [GD-General] profiling multi threaded applications
> 
> I was about to add a simple profiler into our engine, but I've just
> realized that the usual hierarchical profiler that measures the time for
> a chunk of code won't cut it, in a multithreaded application.
> 
> I understand that even when I have a single threaded app, there are
> usually several other applications are running in the background, but
> mostly they are all idle, so it's just noise. But in this case, I would
> have multiple, heavily working threads. If the OS switches back and
> forth between these threads all the time, then how is it possible to
> make accurate, or even just usable measurements??
> 
> Thanks,
> 
> Andras
> 
> 
> -------------------------------------------------------
> SF.Net email is sponsored by: Discover Easy Linux Migration Strategies
> from IBM. Find simple to follow Roadmaps, straightforward articles,
> informative Webcasts and more! Get everything you need to get up to
> speed, fast. http://ads.osdn.com/?ad_id=7477&alloc_id=16492&op=click
> _______________________________________________
> Gamedevlists-general mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/gamedevlists-general
> Archives:
> http://sourceforge.net/mailarchive/forum.php?forum_id=557



-------------------------------------------------------
SF.Net email is sponsored by: Discover Easy Linux Migration Strategies
from IBM. Find simple to follow Roadmaps, straightforward articles,
informative Webcasts and more! Get everything you need to get up to
speed, fast. http://ads.osdn.com/?ad_id=7477&alloc_id=16492&op=click
_______________________________________________
Gamedevlists-general mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gamedevlists-general
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_id=557