Re: responsive threading

Brian Hook <[email protected]> Sun, 31 Jul 2005 13:51:32 -0400
Newsgroups gmane.games.devel.general
Message-ID <2005731135132.663685@GATEWAY>
On Sun, 31 Jul 2005 19:49:46 -0000, Alen Ladavac wrote:
> Are you sure that waiting for vsync gives out time? 

That's what I'm thinking as well -- Andras, maybe disable vsync and 
see how it performs first.  The problem right now is that you haven't 
really eliminated enough variables for people to work with.  Disabling 
vsync is one, and unfortunately the black box nature of the library 
you're using is another.

Brian




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