Re: scripting via COM?

Andras Balogh <[email protected]> Thu, 26 Jan 2006 11:07:45 -0700
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
I've heard that you can use COM objects from .NET using some wrapper.
My only problem with pure .NET is that not all customers are ready to 
use it. I would like to have a package that you can use from unmanaged 
C/C++ as well as from VB, Python, Lua, C#...
Also, I definitely want to keep my engine in the unmanaged world.

Thanks,

Andras

Jon Watte wrote:
> 
> If you want to be Microsoft specific (which COM is), then you probably 
> would do better supporting the CLR (.NET). It is much richer, and 
> there's a wide variety of languages that run within the CLR. The 
> development and debugging tools are also top-notch.
> 
> Cheers,
> 
>             / h+
> 
> Andras Balogh wrote:
> 
>> Now, I believe that most decent scripting languages have some kind of
>> support to easily call into COM objects. So I was thinking: Wouldn't
>> it be the best to just wrap my engine into a COM object, and then the
> 
> 



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