Re: scripting via COM?
Jon Watte <[email protected]> Thu, 26 Jan 2006 09:44:53 -0800
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <[email protected]> |
If you want to be Microsoft specific (which COM is), then you probably would do better supporting the CLR (.NET). It is much richer, and there's a wide variety of languages that run within the CLR. The development and debugging tools are also top-notch. Cheers, / h+ Andras Balogh wrote: > Now, I believe that most decent scripting languages have some kind of > support to easily call into COM objects. So I was thinking: Wouldn't > it be the best to just wrap my engine into a COM object, and then the -- -- The early bird gets the worm, but the second mouse gets the cheese. ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557