Sliding port NATs
Alen Ladavac <[email protected]> Tue, 9 Dec 2008 10:24:18 +0100
| Newsgroups | gmane.games.devel.general |
|---|---|
| Organization | Croteam |
| Message-ID | <[email protected]> |
Hi, Does anyone know if the issue with "moving UDP port" NATs is still actual? Or was that just an old driver problem back then (about 7 years ago)? I'm refering to the case where UDP traffic coming from a client to the server through the client's NAT would be remapped to exit from a different UDP port on the NAT every few minutes. We carry the old workaround for that in our code and I'm wondering if it would be safe to remove that. Anyone else still uses that? Thanks, Alen ------------------------------------------------------------------------------ SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, Nevada. The future of the web can't happen without you. Join us at MIX09 to help pave the way to the Next Web now. Learn more and register at http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/ _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557