Re: printing with MFC/OpenGL
Rhadamés Carmona <[email protected]>
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Hey Guys The problem is only in print preview.... might be I am doing something wrong. It prints in the printer good. Regards Rix ----- Original Message ----- To: "Multiple recipients of list OPENGL-GAMEDEV-L" <[email protected]> Sent: Sunday, March 27, 2005 1:58 PM > Hi Guys > > I do not want to print with background color = black. Because of that, I > change background color (to white), in the last rendering for printing. > > OnDraw > > if (pDC->IsPrinting()) > { > glDrawBuffer(GL_BACK); > glClearColor(1,1,1,1); > glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); > RenderScene(); > glFlush(); > glReadBuffer(GL_BACK); > glReadPixels(0,0,vpWidth,vpHeight,GL_RGB, GL_UNSIGNED_BYTE, > buffer); > //... > // swapbuffers here > } > else > { > glDrawBuffer(GL_BACK); > glClearColor(1,0,1,1); > glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); > //... > } > > > I do not know, why the print preview has black background... I have not > printed the image yet, but I think if the print preview has black > background, the printed image will. > > I am using CG fragment program for rendering. > > THX > Rix > > ----- > FAQ and OpenGL Resources at: > http://www.geocities.com/SiliconValley/Hills/9956/OpenGL > > -- > Author: =?iso-8859-1?Q?Rhadam=E9s_Carmona?= > INET: [email protected] > > Fat City Hosting, San Diego, California -- http://www.fatcity.com > --------------------------------------------------------------------- > To REMOVE yourself from this mailing list, send an E-Mail message > to: [email protected] (note EXACT spelling of 'ListGuru') and in > the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L > (or the name of mailing list you want to be removed from). You may > also send the HELP command for other information (like subscribing). ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: =?iso-8859-1?Q?Rhadam=E9s_Carmona?= INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).