Re: printing with MFC/OpenGL

Rhadamés Carmona <[email protected]>
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Hey Guys

The problem is only in print preview.... might be I am doing something 
wrong. It prints in the printer good.

Regards
Rix

----- Original Message ----- 
To: "Multiple recipients of list OPENGL-GAMEDEV-L" 
<[email protected]>
Sent: Sunday, March 27, 2005 1:58 PM


> Hi Guys
>
> I do not want to print with background color = black. Because of that, I
> change background color (to white), in the last rendering for printing.
>
> OnDraw
>
>     if (pDC->IsPrinting())
>    {
>        glDrawBuffer(GL_BACK);
>        glClearColor(1,1,1,1);
>        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
>        RenderScene();
>        glFlush();
>        glReadBuffer(GL_BACK);
>        glReadPixels(0,0,vpWidth,vpHeight,GL_RGB, GL_UNSIGNED_BYTE, 
> buffer);
>        //...
>        // swapbuffers here
>    }
>    else
>    {
>        glDrawBuffer(GL_BACK);
>        glClearColor(1,0,1,1);
>        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
>        //...
>    }
>
>
> I do not know, why the print preview  has black background... I have not
> printed the image yet, but I think if the print preview has black
> background, the printed image will.
>
> I am using CG fragment program for rendering.
>
> THX
> Rix
>
> ----- 
> FAQ and OpenGL Resources at:
>  http://www.geocities.com/SiliconValley/Hills/9956/OpenGL
>
> -- 
> Author: =?iso-8859-1?Q?Rhadam=E9s_Carmona?=
>  INET: [email protected]
>
> Fat City Hosting, San Diego, California -- http://www.fatcity.com
> ---------------------------------------------------------------------
> To REMOVE yourself from this mailing list, send an E-Mail message
> to: [email protected] (note EXACT spelling of 'ListGuru') and in
> the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L
> (or the name of mailing list you want to be removed from).  You may
> also send the HELP command for other information (like subscribing). 

----- 
FAQ and OpenGL Resources at:
  http://www.geocities.com/SiliconValley/Hills/9956/OpenGL

-- 
Author: =?iso-8859-1?Q?Rhadam=E9s_Carmona?=
  INET: [email protected]

Fat City Hosting, San Diego, California -- http://www.fatcity.com
---------------------------------------------------------------------
To REMOVE yourself from this mailing list, send an E-Mail message
to: [email protected] (note EXACT spelling of 'ListGuru') and in
the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L
(or the name of mailing list you want to be removed from).  You may
also send the HELP command for other information (like subscribing).
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.