RE: Patent 4,734,690
"Brandon J. Van Every" <[email protected]>
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Daniele Benegiamo wrote: > > It's seems very important because if the patent is valid no modern 3D > can be done without royalties... > > > > More specifically, we are looking for prior art (textbooks, > > references, articles, or other publications) with a date of > > publication of before July 23, 1983 which would invalidate the '690 > > patent. If the patent was filed in 1983, then in the USA it expired in 2000. Cheers, www.indiegamedesign.com Brandon Van Every Seattle, WA 20% of the world is real. 80% is gobbledygook we make up inside our own heads. -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.8.4 - Release Date: 3/27/2005 ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: Brandon J. Van Every INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).