Re: QGLWidget

Zein Salah <[email protected]>
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Thanks Phlip. It was really of great help!

On 4/14/05, Phlip <[email protected]> wrote:
> Zein Salah wrote:
> 
> > I am rendering into a QGLWidget. Is there actually a
> > way to same the contents of
> > this qglwidget into an image?
> 
> That happened to be a Qt question:
> 
>        static void
>    nabFrameBuffer(QString caseName)
>    {
> 
> QPixmap pix =
> QPixmap::grabWindow(pMainWindow->winId());
>        QImage img = pix.convertToImage();
> 
>        QString fileName = caseName + ".jpg";
>        img.save(fileName,"JPEG",100);
> 
>    }
> 
> Because I'm pernicious and pedantic, that grabbed the
> entire client window, not just the QGLWidget. To only
> grab the image, I suspect you start like this:
> 
>    QGLWidget * c1;
>    QImage img = c1->grabFrameBuffer();
> 
> To be even more pedantic, I use an external window
> capture program to grab the entire window, borders and
> all. That's to create a gallery of sample outputs,
> like this:
> 
>    http://www.c2.com/cgi/wiki?BroadbandFeedback
> 
> Phlip
>  http://industrialxp.org/community/bin/view/Main/TestFirstUserInterfaces
> 
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> --
> Author: Phlip
>  INET: [email protected]
> 
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-- 
Author: Zein Salah
  INET: [email protected]

Fat City Hosting, San Diego, California -- http://www.fatcity.com
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