Re: Model planet
Sindharta Tanuwijaya <[email protected]>
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Isn`t it just by putting a texture to a sphere? You could also make it better by implementing bump mapping. Well, unless you plan to include the height of terrains on the planet. Sindharta --- Adam Skiba <[email protected]> wrote: > How to make a goodlooking 3d opengl planet...? > ----- > FAQ and OpenGL Resources at: > > http://www.geocities.com/SiliconValley/Hills/9956/OpenGL > > -- > Author: Adam Skiba > INET: [email protected] > > Fat City Hosting, San Diego, California -- > http://www.fatcity.com > --------------------------------------------------------------------- > To REMOVE yourself from this mailing list, send an > E-Mail message > to: [email protected] (note EXACT spelling of > 'ListGuru') and in > the message BODY, include a line containing: UNSUB > OPENGL-GAMEDEV-L > (or the name of mailing list you want to be removed > from). You may > also send the HELP command for other information > (like subscribing). > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: Sindharta Tanuwijaya INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).