Re: Announcement: Intro CG class with GLSL
Hanspeter Pfister <[email protected]>
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Sorry, I don't make the rules, I only work for Harvard... ;-) Auditing without credit, as far as I know, is indeed cheaper. I'll find out how much. - HP Jesse Laeuchli wrote: > welcome to higher education in america ;-) > ----- Original Message ----- > To: "Multiple recipients of list OPENGL-GAMEDEV-L" > <[email protected]> > Sent: Monday, September 12, 2005 2:39 PM > > > >>1600$ is pretty steep. >>Any way this class can be audited for less? >> >>Roland >> >>--- Hanspeter Pfister <[email protected]> wrote: >> >> >>>CSCI E-234: Introduction to Computer Graphics and GPU Programming >>>September 21, 2005 through January 18, 2006 >>>Harvard Extension School >>> >>>This class is also offered as a distance education course with >>>archived >>>and live video feeds. >>> >>>The goal of this class is to provide you with sufficient background >>>to >>>write computer graphics applications in OpenGL. This year - for the >>>first time - we will introduce graphics processor unit (GPU) >>>programming >>>using the OpenGL Shading Language (GLSL). GPUs are widely used today >>>to >>>drive cutting-edge 3D game engines, virtual reality simulations, and >>>film pre-production. GPUs have changed computer graphics and how we >>>teach it. Students will learn how to program GPUs to perform a >>>variety >>>of tasks, such as 3D lighting, animation, image processing, and >>>special >>>effects. >>> >>>More details and syllabus at >>>http://courses.dce.harvard.edu/~cscie234/ >>>----- >>>FAQ and OpenGL Resources at: >>> http://www.geocities.com/SiliconValley/Hills/9956/OpenGL >>> >>>-- >>>Author: Hanspeter Pfister >>> INET: [email protected] >>> >>>Fat City Hosting, San Diego, California -- http://www.fatcity.com >>>--------------------------------------------------------------------- >>>To REMOVE yourself from this mailing list, send an E-Mail message >>>to: [email protected] (note EXACT spelling of 'ListGuru') and in >>>the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L >>>(or the name of mailing list you want to be removed from). You may >>>also send the HELP command for other information (like subscribing). >>> >> >> >>__________________________________________________ >>Do You Yahoo!? >>Tired of spam? Yahoo! Mail has the best spam protection around >>http://mail.yahoo.com >>----- >>FAQ and OpenGL Resources at: >> http://www.geocities.com/SiliconValley/Hills/9956/OpenGL >> >>-- >>Author: Roland Krause >> INET: [email protected] >> >>Fat City Hosting, San Diego, California -- http://www.fatcity.com >>--------------------------------------------------------------------- >>To REMOVE yourself from this mailing list, send an E-Mail message >>to: [email protected] (note EXACT spelling of 'ListGuru') and in >>the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L >>(or the name of mailing list you want to be removed from). You may >>also send the HELP command for other information (like subscribing). > > > ----- > FAQ and OpenGL Resources at: > http://www.geocities.com/SiliconValley/Hills/9956/OpenGL > ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: Hanspeter Pfister INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).