How to determine maximum frame buffer size?

"Robin Charlton" <[email protected]> Mon, 20 Feb 2006 10:02:23 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
On MS Windows XP, is there a way to detemine the maximum permitted
dimensions of a window that can have a rendering context? 
 
All I can find is GL_MAX_VIEWPORT_DIMS which returns 4096 x 4096 - a
size which causes the driver to hang after a call to glClear. 
I'm running on a RADEON 9700 PRO x86/MMX/3DNow!/SSE 2.0.5646 WinXP
Release.

All help appreciated!
-
Robin Charlton

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Author: Robin Charlton
  INET: [email protected]

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