OpenGL changes

Bram Biesbrouck <[email protected]> Sat, 06 May 2006 07:49:24 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Hi all,

I'm experiencing some problems with my OpenGL program, since my change from 
Ubuntu breezy to Ubuntu dapper. I know this is maybe somewhat offtopic, but I 
though you might be able to help me.

The thing is this: I render OpenGL-commentboxes (textballoons, etc), that are 
defined in a Wavefront .obj file. The renderings in Ubuntu Breezy were very 
good (using Nvidia's proprietary driver), but in Dapper, they are all messed 
up. It looks like the vertices are rendered at random (or sometimes not at 
all). The strange thing is that, for example, Blender doesn't seem to have 
any problems, so I must be doing something wrong.

Does anyone know of any important OpenGL-changes in this release? I know it's 
all a bit vague, but I have no clue where to begin my debugging quest. All 
help/suggestions are welcome.

Bram
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-- 
Author: Bram Biesbrouck
  INET: [email protected]

Fat City Hosting, San Diego, California -- http://www.fatcity.com
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