first time with ATI

Rhadamés Carmona <[email protected]> Mon, 22 May 2006 19:59:25 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
Hi Guys

I am using Mobbility Radeon x1600... I tested a GLSL program, which uses

    1. 3D texture
    2. Simple Shaders (2.0)
    3. Clipping planes
    4. Multitexturing

and, it is really slow (1 frame "PER MINUTE").

I am wondering, how could it be possible?... I tested the same code over 
fx5200, and at least it gives 1 frame PER SECOND. I tried it over fx6800, 
and it gives about 25 fps. I installed latest catalyst (SP32497.exe), and 
even I tried with catalyst 6.4... but still, the same amazing speed.

I do not undestand the reason... it is supposed x1600 is good...
Any clue?

Thanks again guys
RIX

----- 
FAQ and OpenGL Resources at:
  http://www.geocities.com/SiliconValley/Hills/9956/OpenGL

-- 
Author: =?iso-8859-1?Q?Rhadam=E9s_Carmona?=
  INET: [email protected]

Fat City Hosting, San Diego, California -- http://www.fatcity.com
---------------------------------------------------------------------
To REMOVE yourself from this mailing list, send an E-Mail message
to: [email protected] (note EXACT spelling of 'ListGuru') and in
the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L
(or the name of mailing list you want to be removed from).  You may
also send the HELP command for other information (like subscribing).