CGAMES call for papers

"Abel Bernabeu" <[email protected]> Thu, 09 Aug 2007 13:10:29 -0800
Newsgroups gmane.games.devel.opengl
Organization Fat City Network Services, San Diego, California
Message-ID <[email protected]>
First Announcement and Call for Papers

CGAMES 2007 La Rochelle, France



The 11th INTERNATIONAL COMPUTER GAMES CONFERENCE:

AI, Mobile, Educational and Serious Games

CGAMES is part of Game-On(r) International Conference of Wolverhampton
University, UK

21st-23rd November 2007

Université de La Rochelle
La Rochelle
France

CGAMES'2007 is organised by the University of Wolverhampton, UK, in
association with the Université de La Rochelle, France.



This International Computer Games Conference, CGAMES, now in its 8th
year, is acknowledged as one of the leading research conferences
devoted to advancing the theory and practice of AI in computer games.
Please visit the main website for more information:


http://www.cgames.org


Details of last year's conferences can be found at


8th Conference 2006 Louisville, USA

http://www.scit.wlv.ac.uk/gamecentre/cgames06


9th Conference 2006 Dublin

http://www.comp.dit.ie/cgames/index.html


10th Conference 2007 Louisville, USA

http://www.cgamesusa.com


This conference brings together an international community of experts
to discuss the state-of-the-art, new research results, perspectives of
future developments, and innovative applications relevant to games
development and related areas.  For further information, please read
on or go to:


http://www.scit.wlv.ac.uk/gamecentre/cgames07_lar/index.html


On behalf of our conference sponsors and the conference organizing
committee, we hope that you will plan to join us in La Rochelle,
France in November 2007.

Dr. Qasim Mehdi (General Conference Chair): [email protected]
Pascal Estraillier (General Programme Chair): [email protected]
Michel Eboueya (Local Conference Chair): [email protected]
Tarvinder Kaur (Conference Administrator): [email protected]


For more information and enquires, please contact the conference administrator:

Ms Tarvinder Kaur  [email protected]



PROGRAMME

Early registration begins on the evening of 20th November 2007

The following two days are all day sessions and include a conference
dinner one evening.

The final day is a half-day session.



HOTEL

Hotels in La Rochelle are listed in the link below:

http://www.altica.fr/fiche-hotel-altica.php?hotel=la-rochelle

Participants can book directly over the internet where they will find
more information about the location, prices and availability.

More information about the recommended hotels can be found at:

http://www.scit.wlv.ac.uk/gamecentre/cgames07_lar/venue.html


CONFERENCE FEE

The conference fee is €450. This fee includes the conference
registration, breaks, reception, conference dinner and a copy of the
Proceedings.

There is a reduced rate for students.

Organisations may apply for advertising space at the conference.


CALL FOR PAPERS

You are invited to submit a paper on any topic related to computer
games design, development and education, and particularly papers
covering the use of AI for modelling and programming "believable
characters", mobile games, and multiplayer on-line, educational and
serious games. We strongly encourage the submission of papers related
to the design and the experiments of original type of games, in
particular in the fields of serious games, ubiquitous, mobile, cross
media platforms and massively multiplayer on line games.


TECHNICAL PROGRAMME

The conference will cover, but is not restricted to, the following topics.

1.  Tools and systems for Games and Virtual Reality

-  games platforms, games engines, middleware, sound

-  interfaces and controllers, speech, motion capture

2. AI Tools

-  neural networks, genetic algorithms, case-based reasoning, fuzzy systems

-  Markov processes, search algorithms, rule-based AI, finite-state machines

-  fuzzy systems (FuFSM), adaptive Markov models

-  AI techniques for improving Entertainment Applications

3. Mobile Communication and Wireless Internet

-  Mobile and Multi-user Games, Game Server

-  MMO; MMO game architecture, games for mobile devices

-  programming web games in Java, net technology, scaling game content

-  online games security

-  network performance

4. Games Design

-  games genres, creative aspects, art and design, level design, modelling

-  animation, 3dsmax, Maya, Silicon Graphics, Renderman etc;

-  Interactive Story Telling, scripting languages, voice interaction

5. Intelligent agents and Gamebots

-  believable characters, models, agent architecture, memory, game bots

-       group behaviour, anytime algorithms, JACK, JADE

6. Learning and Adaptation in Games

-  reinforcement learning, machine learning, case-based systems, BDI

7. Graphics & Visualisation

-  graphics cards, virtual reality (VR), augmented reality

-  collision detection

-  contact resolution, closest point algorithms, 3D scalability

-  level-of-detail rendering, image-based rendering, photo realism

-  textures, illumination and reflections, bump mapping, anti-aliasing

-  physics simulation, NURBS, skeletal animation, facial animation

-  rendering skins, talking heads, particle systems

8. Social/humanities aspects of games

-  gender issues, violence, usability, pervasive gaming

9. Simulation and Gaming Environments

-  virtual world and crowd scenes

-  intelligent transport systems

10. Serious Games

-  education for Games Design, Development and Applications

-  teaching games programming, languages, .NET, C++, C# etc

-  OpenGL, DirectX, learning & teaching aids, technology-supported learning

-  Games for education and training

11. Interactive Robots and Toys

12. Aesthetic approaches to game design and development

13. Interactive Simulations in Entertainments

14. Computer Games and Psychology- New Track!!!!!!

Special Sessions: Proposals for organizing special sessions should be sent to
any one of the programme chairs.


PAPER SUBMISSIONS

In Word or Adobe pdf only. Submit electronically through the link on
the conference website.

CGAMES published format (similar to IEEE style), 2 columns at least 10 pt font,

including abstract, keywords, background, development, diagrams, results,

conclusions, references, author photo and short biography.

Extended papers and state-of the art reviews: 8 pages.

Regular papers: 5 pages.

Short research student papers on work in progress: 3-4 pages. 1-page posters.

The final paper must be submitted in pdf format for inclusion in the
Proceedings.

File sizes of images should be kept small using compression (e.g. jpeg)

All papers will be subject to peer review.

Final decision on paper length will be made by referees.

For further details of the format see:
http://www.scit.wlv.ac.uk/gamecentre/cgames06.html

*******************************************************************

IMPORTANT DATES

First call for papers 9th August 2007.

Deadline for paper submission 20th September 2007

Notification of Paper Acceptance 13h October 2007

Final Paper Submission and registration 27th October 2007

Papers received after this deadline will not appear in the Proceedings


BEST PAPER AWARDS

The best papers will receive an Award and are refereed for possible inclusion in

the International Journal of Intelligent Games & Simulation.

Students are encouraged to attend at a reduced registration fee. They may show a

poster and/or demos of their work to the companies present at the conference.

Companies wishing to hire exhibition space for marketing/recruitment
purposes are invited to contact the organisers.

Registration and payment in advance is required for all authors.

*********************************************************************

INTERNATIONAL PROGRAMME COMMITTEE

Professor Marc Cavazza (University of Teesside, UK)

Professor David Al-Dabass (Nottingham-Trent University, UK)

Dr Darryl Charles (University of Ulster, UK)

Professor David Adrian Cheock (Mixed Realities Lab, Singapore)

Professor Peter Cowling (University of Bradford, UK)

Dr Mostafa El-Said (Grand Valley State University, USA)

Professor Pascal Estraillier (University of La Rochelle, France)

Don Anderson (Intellas Group LLC,  USA)

Dr Colin Fyfe (University of Paisley, UK

Dr John Funge (iKuni Inc, Palo Alto, USA)

Dr Julian Gold, Microsoft Research Centre, Cambridge, UK

Professor Stefan Grunvogel, University of applied sciences, Cologne, Germany

Professor David Kaufman, Simon Fraser University, Vancouver, Canada

Dr Daniel Livingstone (University of Paisley, UK)

Professor Ian M Marshall (University of Coventry, UK)

Dr Fred Mtenzi (Dublin Institute of Technology, Ireland)

Dr Stephen McGlinchy (University of Paisley, UK)

Professor Ratan Guha (University of Central Florida, Orlando, USA)

Professor Stephane Natkin (CNAM Paris, France)

Professor Yoshihiro Okada (Kyushu University, Fukuoka, Japan)

Professor Mark Overmars, (Utrecht University, The Netherlands)

Dr. Graham McAllister (Queen's University), Belfast

Professor Andrew Ware (University of Glamorgan, UK)

Prof. J-J.Ch. Meyer (Utrecht University), Holland

Dr. Sidi Soueina (Sullivan University, USA)

Stuart Slater (University of Wolverhampton, UK)

Dr Pieter Spronck (University of Maastricht, The Netherlands)

Professor Leon Rothkrantz (University of Delft, The Netherlands)

Mark Grimshaw (University of Wolverhampton, UK)

Professor Yangsheng Wang (Chinese Academy of Science, Beijing, China)

Dr. Kamal, Bechkoum (Derby University, UK)

Dr Ian Wright (iKuni Inc, Palo Alto, USA)

Dr Brian McNamee, (Dublin Institute of Technology, Ireland)

Bryan Duggan (Dublin Institute of Technology, Ireland)

Hugh McAtamney, (Dublin Institute of Technology, Ireland)

Jocelyne Kiss, (University Marne la Vallée, France)



SPONSORS

University of Wolverhampton, UK

University of Louisville, USA

University of Alicante, Spain

IEEE - Computer Society (Louisville Chapter)

IEE - Institute of Electrical Engineers

BCS - British Computer Society

SCS - EUROPE:  Society for Computer Simulation

DiGRA - Digital Games Research Association

CNAM-CEDRIC, Paris, France

CNBDI (Ecole Nationale des Jeux et Media Interactifs Numériques
(ENJMIN), Angoulême, France

Chinese Academy of Sciences, Beijing, China

Dublin Institute of Technology, Ireland

Grand Valley State University, USA

Kyushu University, Japan

Microsoft Research Centre, Cambridge, UK

Mixed Realities Lab, University of Singapore

University of Maastricht, The Netherlands

Nottingham-Trent University, UK

Technical University of Darmstadt, Germany

University of Central Florida, Orlando, USA

University of Coventry, UK

University of Delft, The Netherlands

University of East London, UK

University of Hull, UK

University of La Rochelle, France

University of Manchester, UK

University of Paisley, UK

University of Teesside, UK

University of Ulster, UK

Simon Fraser University, Vancouver, Canada

Intellas Group LLC, Louisville, USA

NOMADS Lab, Cologne, German



Tarvinder Kaur
IJIGS & Game ON Administrator
School of Computing & IT
Tel: +44 1902 321462
Fax: +44 1902 321478
Tel: 01902 321462
Fax: 01902 321478
[email protected] or [email protected]

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Author: Abel Bernabeu
  INET: [email protected]

Fat City Hosting, San Diego, California -- http://www.fatcity.com
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