state variable for GL_POLYGON_OFFSET_FILL
Roland Krause <[email protected]> Mon, 31 Dec 2007 12:35:26 -0800
| Newsgroups | gmane.games.devel.opengl |
|---|---|
| Organization | Fat City Network Services, San Diego, California |
| Message-ID | <[email protected]> |
Hello All, is there a state variable associated with GL_POLYGON_OFFSET_FILL? I am trying to find out whether it is possible to use glPushAttribute()/glPopAttribute() to save and restore the current state of GL_POLYGON_OFFSET_FILL and possibly the current values of glPolygonOffset(). As always thanks in advance for your input. Regards, and a Happy New Year Roland ----- FAQ and OpenGL Resources at: http://www.geocities.com/SiliconValley/Hills/9956/OpenGL -- Author: Roland Krause INET: [email protected] Fat City Hosting, San Diego, California -- http://www.fatcity.com --------------------------------------------------------------------- To REMOVE yourself from this mailing list, send an E-Mail message to: [email protected] (note EXACT spelling of 'ListGuru') and in the message BODY, include a line containing: UNSUB OPENGL-GAMEDEV-L (or the name of mailing list you want to be removed from). You may also send the HELP command for other information (like subscribing).