Re: GSoC in 2018?
Eugene Sandulenko <[email protected]> Wed, 17 Jan 2018 18:46:20 +0100
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <CAJG28-YfdSySnyXxsHmDXM5hRkDnwX0evEi8iByaRNaFp6iV0w@mail.gmail.com> |
On 17 January 2018 at 17:34, Colin Snover <[email protected]> wrote: > Thanks. Could you please tell me where exactly on that page you linked are > the answers to the specific questions that I asked? I do not see any > answers to what I asked about. > Primarily in the project rules: http://wiki.scummvm.org/index.php/Summer_of_Code/Project_Rules And another big chunk of questions are covered in the GSoC program manual, both for Students and Mentors: https://developers.google.com/open-source/gsoc/resources/guide In short, I answered to Bastien's email in details. What he raises is basics of any successful software development project, such as GSoC. We as the GSoC mentors community, were doing it for over a decade. These are essentials, and ScummVM was following those, as a result we were repeatedly selected as an organisation. Eugene _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel