Re: GSoC in 2018?
Colin Snover <[email protected]> Wed, 17 Jan 2018 11:58:24 -0600
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <[email protected]> |
Unfortunately, I still do not see the answers to the specific questions I asked about the way ScummVM’s GSoC operates. Those questions are again: * What is the way in which work units are allocated? * How and where is the work progress tracked? * What is the process for making adjustments to the scope of the work if it appears that the schedule is too aggressive and milestones are not being met? * Is there a set criteria for a task to be considered completed successfully? Since I am still not seeing what you are seeing, could you please help me and cut and paste the specific text from the project rules which answers each of these questions in a response to this email? Thanks, On 2018-01-17 11:46, Eugene Sandulenko wrote: > On 17 January 2018 at 17:34, Colin Snover <[email protected] > <mailto:[email protected]>> wrote: > > Thanks. Could you please tell me where exactly on that page you > linked are the answers to the specific questions that I asked? I > do not see any answers to what I asked about. > > > Primarily in the project > rules: http://wiki.scummvm.org/index.php/Summer_of_Code/Project_Rules > > And another big chunk of questions are covered in the GSoC program > manual, both for Students and > Mentors: https://developers.google.com/open-source/gsoc/resources/guide > > In short, I answered to Bastien's email in details. What he raises is > basics of any successful software development project, such as GSoC. > We as the GSoC mentors community, were doing it for over a decade. > These are essentials, and ScummVM was following those, as a result we > were repeatedly selected as an organisation. > > > Eugene -- Colin Snover https://zetafleet.com _______________________________________________ Scummvm-devel mailing list [email protected] http://lists.scummvm.org/listinfo/scummvm-devel