Re: Fwd: Visual Novel engines - Would it be possible to find a solution?

Lothar Serra Mari <[email protected]> Wed, 30 Jan 2019 06:59:38 +0100
Newsgroups gmane.games.devel.scummvm
Message-ID <[email protected]>
Hi there,

>So in short you would suggest to never officially support them… I like
the idea :)

yes, that's exactly what I wanted to express. We could simply put the
code right into master and include them into the nightlies as well, but
simply don't give them "release ready" status so that the official
binaries won't include them.

Personally though, I would be very fine if those "offending" engines
would be included even in the release binary, since there's nothing
"naughty" about the engines themselves.

> If it was the case, would you suggest to add the possibility to report
> bugs for those games in our tracking tool? (that would be useful for
> unofficially support them)

I think even with unofficial support only accepting bug requests for
those games through Trac would be fine as well.

With best regards
Lothar




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