Re: Fwd: Visual Novel engines - Would it be possible to find a solution?
Lothar Serra Mari <[email protected]> Wed, 30 Jan 2019 06:59:38 +0100
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <[email protected]> |
Hi there, >So in short you would suggest to never officially support them… I like the idea :) yes, that's exactly what I wanted to express. We could simply put the code right into master and include them into the nightlies as well, but simply don't give them "release ready" status so that the official binaries won't include them. Personally though, I would be very fine if those "offending" engines would be included even in the release binary, since there's nothing "naughty" about the engines themselves. > If it was the case, would you suggest to add the possibility to report > bugs for those games in our tracking tool? (that would be useful for > unofficially support them) I think even with unofficial support only accepting bug requests for those games through Trac would be fine as well. With best regards Lothar _______________________________________________ Scummvm-devel mailing list [email protected] https://lists.scummvm.org/listinfo/scummvm-devel