Re: Contributing to ScummVM with an interpreter for Magnetic Scrolls?
dettus <[email protected]> Thu, 2 May 2019 07:32:16 +0200
| Newsgroups | gmane.games.devel.scummvm |
|---|---|
| Message-ID | <[email protected]> |
This is a multi-part message in MIME format. --===============0552312011261701276== Content-Type: multipart/alternative; boundary="------------2DFCDAC38B29397F387599F1" Content-Language: en-US This is a multi-part message in MIME format. --------------2DFCDAC38B29397F387599F1 Content-Type: text/plain; charset=utf-8; format=flowed Content-Transfer-Encoding: 8bit Haha. Hopefully as low as possible. Anybody got a shovel? ;) Thomas On 5/2/19 1:42 AM, Paul Gilbert wrote: > Man, you weren't kidding about the complexity of the UI. Implementing > something just like that would likely prove difficult in Glk without a > lot of extra extensions to handle overlaying the windows, making them > draggable and so on. Definitely something to leave as low priority for > the foreseeable future :) > > Paul. > > On Thu, May 2, 2019 at 1:13 AM Torbjörn Andersson > <[email protected] <mailto:[email protected]>> wrote: > > The Legend games split the screen into fixed areas, though. The > Magnetic > Windows GUI was basically a window manager (in 640x480 pixels), with > movable, resizable, potentially overlapping windows. Here is an > admittedly horrifying screenshot of what it could look like if you > opened all the possible windows: > > http://www.update.uu.se/~d91tan/magnetic-windows.png > > I defy anyone to find a sensible layout for all of that! You may > think > you can do it, if you close the "Compass", "Inventory", and "Items in > room" windows, and for a while you can... and then you realize > that not > every image is the same size, and you have to move the "Graphpics" > window out of the way... > > Torbjörn Andersson > > > > _______________________________________________ > Scummvm-devel mailing list > [email protected] > https://lists.scummvm.org/listinfo/scummvm-devel --------------2DFCDAC38B29397F387599F1 Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: 8bit <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> </head> <body text="#000000" bgcolor="#FFFFFF"> <p>Haha.</p> <p><br> </p> <p>Hopefully as low as possible. Anybody got a shovel? ;)<br> </p> <p><br> </p> <p>Thomas<br> </p> <div class="moz-cite-prefix">On 5/2/19 1:42 AM, Paul Gilbert wrote:<br> </div> <blockquote type="cite" cite="mid:CAEkg9RMM2hXkJYwMRLMLJp_wmOLiOO_=7KQcqn_8nepwADPpiQ@mail.gmail.com"> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <div dir="ltr"> <div>Man, you weren't kidding about the complexity of the UI. Implementing something just like that would likely prove difficult in Glk without a lot of extra extensions to handle overlaying the windows, making them draggable and so on. Definitely something to leave as low priority for the foreseeable future :)</div> <div><br> </div> <div>Paul.</div> <br> <div class="gmail_quote"> <div dir="ltr" class="gmail_attr">On Thu, May 2, 2019 at 1:13 AM Torbjörn Andersson <<a href="mailto:[email protected]" moz-do-not-send="true">[email protected]</a>> wrote:<br> </div> <blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">The Legend games split the screen into fixed areas, though. The Magnetic <br> Windows GUI was basically a window manager (in 640x480 pixels), with <br> movable, resizable, potentially overlapping windows. Here is an <br> admittedly horrifying screenshot of what it could look like if you <br> opened all the possible windows:<br> <br> <a href="http://www.update.uu.se/~d91tan/magnetic-windows.png" rel="noreferrer" target="_blank" moz-do-not-send="true">http://www.update.uu.se/~d91tan/magnetic-windows.png</a><br> <br> I defy anyone to find a sensible layout for all of that! You may think <br> you can do it, if you close the "Compass", "Inventory", and "Items in <br> room" windows, and for a while you can... and then you realize that not <br> every image is the same size, and you have to move the "Graphpics" <br> window out of the way...<br> <br> Torbjörn Andersson<br> </blockquote> <blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><br> </blockquote> </div> </div> <br> <fieldset class="mimeAttachmentHeader"></fieldset> <pre class="moz-quote-pre" wrap="">_______________________________________________ Scummvm-devel mailing list <a class="moz-txt-link-abbreviated" href="mailto:[email protected]">[email protected]</a> <a class="moz-txt-link-freetext" href="https://lists.scummvm.org/listinfo/scummvm-devel">https://lists.scummvm.org/listinfo/scummvm-devel</a> </pre> </blockquote> </body> </html> --------------2DFCDAC38B29397F387599F1-- --===============0552312011261701276== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KU2N1bW12bS1k ZXZlbCBtYWlsaW5nIGxpc3QKU2N1bW12bS1kZXZlbEBsaXN0cy5zY3VtbXZtLm9yZwpodHRwczov L2xpc3RzLnNjdW1tdm0ub3JnL2xpc3RpbmZvL3NjdW1tdm0tZGV2ZWwK --===============0552312011261701276==--