Re: My thoughts on C# and gaming.
Jon Watte <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
> module. It struck me as unreasonable to pull in some hefty, non- standard dependencies just for this one parsing function. So your argument is that the hefty support libraries are standard in Ruby, Python, etc, and thus used there, but are not standard in C++, and thus not used there? I e, your argument is that C++ would be better if the required standard became *bigger*? That's a first :-) OK, I'll stop now. Really. Sincerely, jw -- Americans might object: there is no way we would sacrifice our living standards for the benefit of people in the rest of the world. Nevertheless, whether we get there willingly or not, we shall soon have lower consumption rates, because our present rates are unsustainable. _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com