Re: My thoughts on C# and gaming.

Brandon Van Every <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Wed, Jan 27, 2010 at 6:54 PM,  <[email protected]> wrote:
>
> I can, of course, also compile code on the fly in C or C++ in exactly
> the same sense that LISP can, but it is not a built-in mechanism in
> the language, and it would require system-specific manipulation to
> do a system() call to the compiler, loading up the compiled code
> into memory, and calling it. Any good programmer should be able to
> write the code to do this. It's still a completely different point
> from what Mat made.

Shades of building C++ using C++.  This is part of why I don't want
things like MSBuild or CMake standing as intermediaries.


Cheers,
Brandon Van Every
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