Re: My thoughts on C# and gaming.
Brandon Van Every <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Jan 28, 2010 at 12:51 AM, OvermindDL1 <[email protected]> wrote: > On Wed, Jan 27, 2010 at 10:35 PM, Brandon Van Every <[email protected]> wrote: >> Embeddable Common Lisp. >> http://ecls.sourceforge.net/ I don't know about the performance >> though. > > Yeah, I had found that one before, but slight issue, it is infected by the GPL: > GNU Library or Lesser General Public License (LGPL) There aren't any Lisp implementations that are free, work well on Windows, have good performance, and good licenses. Once upon a time I gave up on the Lisp universe on Windows because SBCL just couldn't get its porting act together. Seems it still hasn't, looking at their website. There's more available in the Scheme universe. I used to work on the build for Chicken Scheme, a Scheme-to-C compiler that is BSD licensed. http://www.call-with-current-continuation.org/ I can't really comment on the performance though; it's been 2 years. Numerical performance probably lacks. Felix, the project owner, is easy to work with and receptive to contributions. He just can't be arsed to deal with CMake, hence why we parted ways. Oh... shoot, that reminds me, MSVC support died with my departure. Well, um, sorry. I had tamed that wilderness, had it under control for 6 months. Then reality happened: Unix guys do not care about MSVC. I think you will probably be wasting your time looking for another Scheme to suit your needs; Chicken was the closest thing out there. Keep working on your own language, you're better off. Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com