Re: CMake: skipping compiler detection
Andreas Fredriksson <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Thu, Feb 4, 2010 at 1:32 PM, Daniele Benegiamo <[email protected]> wrote: > > I'm writing a little "assets building pipeline" using CMake. > > Someone know how to skip the compiler detection automatically performed on startup by CMake? It is all in the fine manual :) See http://cmake.org/cmake/help/cmake-2-8-docs.html#command:project By using the special language "NONE" all checks for any language can be disabled. Regards, Andreas _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com