Re: the ideal Visual Studio build system
Thaddaeus Frogley <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On 26 January 2010 22:37, Jon Watte <[email protected]> wrote: > #if defined(_WIN32) > #define MAGIC_FILE "win32/magic.h" > #elif defined(_XBOX) > #define MAGIC_FILE "xbox/magic.h" > #else > #error "foo" > #endif > > #include MAGIC_FILE The solution to this is the rigorous application of a P45*. -- Thaddaeus Frogley Senior Programmer, Climax Games * Link provided for the benefit of list members not familiar with British employment: http://en.wikipedia.org/wiki/P45_(tax) _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com