Re: Dropping permissions and sandboxing a browserplugin.
"Juan Linietsky" <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <1936778393-1269035733-cardhu_decombobulator_blackberry.rim.net-60921011-@bda2250.bisx.prod.on.blackberry> |
So, basically.. What I don't understand is how plugins such as Unity or Flash protect their userbase from exploits.. I mean, I'm sure they do somehow (as I can imagine they want as little hacked users suing them as possible) so I was wondering what is the "right" way to do that.. -----Original Message----- From: Jon Watte <[email protected]> Date: Fri, 19 Mar 2010 14:11:20 To: <[email protected]> Subject: Re: [Sweng-Gamedev] Dropping permissions and sandboxing a browser plugin. _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com