A few questions about scripting

Hao Wu <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
Hi, there,

I noticed that there was a heated discussion regarding to game
scripting. I just have some general questions about it.

Since I don't have experience on industrial development, I am curious
about scripting, hoping someone could show me some real numbers. My
questions are,

1. What parts of game development are written by scripting?
engine base code/gameplay/or others? can anyone specify more details?

2. For an entire game, how many percents of codes are written by scripting?
I know it varies dependent on many aspects, but could anyone show some
real numbers? or maybe a range?

Any comments are welcomed. Thanks in advance!

Best,
Hao
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