Re: F# fsharp
Lionel Barret De Nazaris <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
It depends on how you present the language. Functional languages presented as graphs can be grasped quite easily : node being functions, etc. Don't know much about F# but having VS is big plus. On 05/25/2010 09:56 AM, [email protected] wrote: > I can't say I have looked at F#, but the traditional experience with > functional languages (and especially the best features a functional > language offers) is that they are harder to grasp for non-programmers, > compared to BASIC-like languages like Lua. > > -- Best regards, Lionel Barret de Nazaris Gamr7 - CEO === Create bigger cities faster with Urban PAD <http://gamr7.com/g2009/urban_pad>. follow us : rss <http://gamr7.com/g2009/default/feed.rss>, twitter <http://twitter.com/Gamr7>, facebook <http://www.facebook.com/pages/Urban-PAD/124363971359> _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com