Re: F# fsharp
Brandon Van Every <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Thu, May 27, 2010 at 12:04 AM, Miguel de Icaza <[email protected]> wrote: >> > On May 26, 2010, at 10:35 AM, Brandon Van Every wrote: >> >> Some people say they're using C# as a "scripting" language. F# is >> >> clearly a better scripting language than C#. For one thing, F# has >> >> got an interpreter available. For another, it's got lists built >> > >> > http://www.mono-project.com/CsharpRepl >> >> Don't want an interactive shell. Want to interpret files of code. > > I know it would derail your style of having an opinion regardless of the > facts, but had you bothered to read the page above, by now, you would know > that the scenario you describe is supported. > You would also have learned a dozen other things. But I wont spoil the > surprise, as I cant wait for another morsel of wisdom imparted with your > imprimatur. Yes I didn't read that webpage carefully since I have many other things to do. Since you like toasty comments... why are Mono features important to a Windows developer? I RTFM for plenty of MS docs. I'm not aware of the mainstream, higher performance implementation of C# having a canonically supported interpreter. Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com