Re: sparse components
Brandon Van Every <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Sun, May 30, 2010 at 1:46 AM, Mat Noguchi <[email protected]> wrote: > What does OOP have to do with persistence? > > Mobile MSN > > On May 29, 2010, at 8:43 PM, "Brandon Van Every" <[email protected]> > wrote: > >> On Fri, May 28, 2010 at 2:07 PM, Warrick Buchanan >> <[email protected]> wrote: >>> 3) The natural unit of program composition is not a conceptional >>> 'OO' object >>> but functions that transform an input stream to an output stream >>> (stream or >>> list) >> >> Isn't that view of programming pretty strongly biased against >> persistency? Let's try reparsing the above. Warrick said, in essence, "The natural unit of program composition is functions that transform an input stream to an output stream (stream or list)." To which I replied, "Isn't that view of programming pretty strongly biased against persistency?" My question doesn't include or reference OOP at all. Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com