Re: F# fsharp
Brandon Van Every <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Sun, May 30, 2010 at 1:19 PM, Jason Yandell <[email protected]> wrote: > Brandon, this stance is quite unexpected coming from an F# proponent. > > Perhaps you have not seen async workflows (monads) yet? Monads are the biggest FP head scratch of all time. I never swallowed the pure FP Kool-Aid. > You do not have to > "rearrange everything" to get parallelism in light of those. Your code > looks nearly identical to the serial version. Ok if you say so. Worry about it when I get there. Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com