Re: Software Architecture/Design

Richard Fabian <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On 9 June 2010 16:49, Brandon Van Every <[email protected]> wrote:

> Why is "wrestling with a pig" (C++) an unshakeable job requirement?
> Why not work on a segment of gamedom that would admit less than a 100%
> performant programming language?  Why not work for a company that
> believes in that, or create one?


I'm selfish, but not so selfish that I'd just run away from a problem. Also,
I care about performance. I care about development time too. I care about
making it easier to get more done with less, and though OO C++ does do that,
it's not the only way.

-- 
fabs();
Just because the world is full of people that think just like you, doesn't
mean the other ones can't be right.

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