Re: Software Architecture/Design
Mike Shaver <[email protected]>
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Wed, Jun 9, 2010 at 11:49 AM, Brandon Van Every <[email protected]> wrote: > Why not work on a segment of gamedom that would admit less than a 100% > performant programming language? Why not work for a company that > believes in that, or create one? Is that what you're doing? I suspect a lot of us would be interested in more background on what you've found when doing so, and what you would do differently in the future, etc. Mike _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com