Re: Hooks

Mike Shaver <[email protected]>
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Thu, Jun 10, 2010 at 8:00 PM, Brandon Van Every <[email protected]> wrote:
> Yep those are the only projects that tend to approach real world
> utility, the ones that have a company with money and a business model
> behind them.  Unfortunately I can't think of any such projects /
> companies that are directly relevant to game development.

I think that Lua and Mono are used in some games.

Mike
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