Re: Software Architecture/Design
Brandon Van Every <[email protected]> Fri, 11 Jun 2010 00:48:29 -0400
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Fri, Jun 11, 2010 at 12:39 AM, Shaun Stamper <[email protected]>wrote: > Brandon Van Every wrote: > > Since when was anything said about performance tied to graphics? >> > > It's one of the biggest pigs > > Last performance grab I took showed that AI was the biggest pig. Graphics > is sitting neatly in the corner where it should. > Heh, AI used to be the poor kid that didn't get any cycles. People played the games anyways. > > . In some ways, people stopped caring about it a decade ago. In more > recent times, I honestly can't see what the big whoop about the next > incarnation of Halo is. Sure it looks a bit better, but it's still boring > to watch my friends play it. > > Personally, I don't care for how Halo looks, but I enjoy the way it plays. > Whats your point? > It would make more sense if you looked at Jason Rubin's 2003 PowerPoint presentation. Cheers, Brandon Van Every _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com