Re: Software Architecture/Design
Jon Frisby <[email protected]> Thu, 10 Jun 2010 23:49:41 -0500
| Newsgroups | gmane.games.devel.sweng |
|---|---|
| Message-ID | <[email protected]> |
On Jun 10, 2010, at 11:20 PM, Shaun Stamper wrote: >> THAT is why performance takes a back-seat to functionality, and why an attitude like yours is absolutely terrifying to anyone who's ever put their own money on the line to ship a product. > So, you're saying that its ok to ship a title that can't even hit 30 frames a second? "Performance is a prerequisite to a successful game". From Dictionary.app: "prerequisite |prēˈrekwəzət| noun a thing that is required as a prior condition for something else to happen or exist : sponsorship is not a prerequisite for any of our courses. adjective required as a prior condition : the student must have the prerequisite skills." -JF _______________________________________________ Sweng-Gamedev mailing list [email protected] http://lists.midnightryder.com/listinfo.cgi/sweng-gamedev-midnightryder.com