Re: Software Architecture/Design

Jon Frisby <[email protected]> Thu, 10 Jun 2010 23:49:41 -0500
Newsgroups gmane.games.devel.sweng
Message-ID <[email protected]>
On Jun 10, 2010, at 11:20 PM, Shaun Stamper wrote:
>> THAT is why performance takes a back-seat to functionality, and why an attitude like yours is absolutely terrifying to anyone who's ever put their own money on the line to ship a product.  
> So, you're saying that its ok to ship a title that can't even hit 30 frames a second?

"Performance is a prerequisite to a successful game".

From Dictionary.app:
"prerequisite |prēˈrekwəzət|
noun
a thing that is required as a prior condition for something else to happen or exist : sponsorship is not a prerequisite for any of our courses.
adjective
required as a prior condition : the student must have the prerequisite skills."

-JF

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